After a little over 5 months of development, our Second Life Winery is getting pretty close to being finished.

As you can see in the photo above, the entry area (the covered building on the right) and the first three winemaking stages are complete. At each stage you’ll procees grapes that you’ve harvested from the vineyard. The goal will be to manage tannins, acid, alcohol and fruitiness so that you create a balanced wine that will receive a 90-plus point “Farker” score. It should be a fun and a pretty cool way to learn a bit about winemaking.

Stage 4 is the actual cellar and bottling area. You’ll need to work through each area to finish your wine and receive your Farker score. There is still some texturing that needs to be completed on the barrels, tanks and the bottling line, but we’re getting close. Next up will be the virtual tasting room.
For more pics check out SimVineyard.com.
Pinotblogger: the Capozzi Winery blog » Interview with Mike Duffy re: Second Life
3 years ago
[...] little over a month ago I did an email interview with Mike Duffy about our Second Life Winery project for North Bay Biz magazine. But it wasn’t until just recently, while shopping at Fiesta [...]
Lennard
3 years ago
Hi, you’ve got a real cool vineyard here. Can I come and visit in Second Life
FAIL: I’ve Had My Share
1 year ago
[...] ill-fated foray into Second Life springs to mind instantly. We spent 5K or so building an island that ended up being at turns, [...]